IDEALISM
THE PHILOSOPHY OF THE
MATRIX
AND THE TRUE NATURE OF MATTER
THE MATRIX
Two
of the most popular and acclaimed films of the last few years
were The Matrix and its recent sequel, The Matrix Reloaded,
released in 2003. These movies' storyline presupposes a world
conquered by machines, running on artificial intelligence,
which are keeping the human race in an imaginary world, using
them as an energy source. Reaching a huge audience, the Matrix
movies portray a very advanced virtual-reality program.
The movies' hero, nicknamed Neo and played
by Keanu Reeves, is a computer programmer within this system.
He believes himself to be working for a large software firm
and living during the last remaining years of the 20th century.
But in reality, the year is 2199, and his body is being maintained
in a liquid-filled capsule, in which he sees only what he
is shown and can experience only what he's made to feel. He
"knows" himself to be a software engineer, going to work among
all the other people, while in reality, he exists in a totally
different environment and a totally different century. In
short, he exists in a virtual-reality environment called "the
Matrix," believing that he's living an actual life.
The character called Morpheus knows the truth,
that Neo lives in an imaginary world-and throughout the film,
he tells Neo the reality of things. He reveals, for instance,
that so far, everything Neo has seen, heard, smelled, tasted
and felt had no physical reality; and proves to him that all
his experiences were imaginary impressions created in his
brain. Later in this chapter, we'll give examples of dialogue
from the movie.
In this picture, we see someone
who feels himself skiing on the mountains, whereas
there is really neither skis nor snow. This illusion
is artificially created.
Virtual Reality and a World
Composed of Electrical Signals
Thanks to present technological developments,
it's possible to have realistic experiences without the need
for an "external world" or "matter." The incredible advancement
in virtual reality technology has come up with some especially
convincing proofs.
To put it simply, virtual reality is the
projection of computer-generated three-dimensional images
that appear to be real with the aid of some devices. This
technology, with its diverse range of applications, is known
as "virtual reality," "virtual world," or "virtual environment."
Its most important feature is that by the use of some purposely
constructed devices, it misleads the person experiencing it
into believing the experience to be real. In recent years,
the word "immersive'' has begun to be used in front of the
term "virtual reality," reflecting the way that witnesses
are literally immersed in the experience.
The rationale of any virtual reality system
is based on our five human senses. For instance, when the
user puts on a special glove, devices inside transmit signals
to the fingertips. When these signals are relayed to and interpreted
by the brain, the user experiences the sensation of touching
a silk fabric or ornate vase, complete with all of its surface
details-without any such thing actually existing in the environment.
One of virtual reality's foremost applications
is in medicine. Michigan University has developed a technology
that trains assistant practitioners-in particular, the personnel
of emergency wards-to learn their skills in a virtual reality
lab, in which environment is created by projecting the details
of an operating room onto the floor, walls, and ceiling of
a room. The "picture" is completed by projecting an operating
table, complete with the patient to be operated on, onto the
center of the room. The surgeons-to-be put on their 3-D glasses
and begin their "virtual" operation. As the pictures on the
next page show, anyone viewing these images cannot distinguish
a real operating room from this virtual one.
In The Matrix, too, once the movie's two
heroes are seated in special armchairs and get their nervous
systems connected up to a computer, each one envisions himself
in a totally different environment. In one scene, they are
seen practicing martial arts; in another; they walk down a
crowded street dressed in different clothes. When Neo expresses
his disbelief that that these experiences are only computer
generated, the simulations are suddenly frozen. He is forced
to concede that what he thought to be real was, in fact, only
an image.
Technology has revealed that
we can experience very realistic perceptions without
the external world: People can feel themselves in
places they are not, and can feel themselves doing
things while they are actually lying inert.
Technology developed by Michigan
University permits the training of doctors and particularly,
emergency ward personnel in a virtual operating room.
Practitioners wear 3-D glasses and operate on a virtual
patient.
Another scene finds Neo stretched out on
an old chair, badly dressed in old clothes, with wires attached
to his head. But when the software is loaded, he finds himself
in a wholly new, simulated environment where his worn clothes
are gone, his hair is longer, and he looks altogether different
from his real appearance.
Morpheus : It is our
loading program. We can load anything from clothing to equipment,
weapons, training simulations. Anything we need.
Neo : Right now, we're
inside a computer program?
Morpheus : Is it really
so hard to believe? Your clothes are different. The plugs
in your body are gone. Your hair has changed. Your appearance
is now what we call "residual self-image." It is the mental
rejection of your digital self.
From this dialogue, it's evident that Neo
is reluctant to admit that his experiences are imaginary,
because they are so wholly realistic. Consequently, the following
dialogue ensues between him and Morpheus, who is aware of
the truth:
Neo : This isn't real?
(Indicating the chair)
Morpheus : What is
real? How do you define "real"? If you're talking about what
you can feel, what you can smell, taste and see, then "real"
is simply electrical signals interpreted by your brain.
The wise Morpheus shows Neo that the world
that he thought to be real is actually only a simulation.
Every detail of his experiences-including cars, the noises
of city traffic, the ocean, skyscrapers, people and everything
else-is a computer generated impression in his mind. Notice
how Morpheus' words quoted above explain scientifically how
images believed to be real are formed by the brain's interpretating
the electrical impulses it receives.
Everything we perceive is specially
recreated for us in our brains. Therefore, when we
say, "We are aware the world around us," we are talking
about copied images of colors and shapes, of sounds
and smells.
Below are some extracts from our previously
published books on the subject:
All the information we have about the world we live
in is conveyed to us by our five senses. The world we
know consists of what our eye sees, our hand feels, our
nose smells, our tongue tastes, and our ears hear. We
never think that the "external" world can be other than
what our senses present to us, since we've been depending
on only those senses since the day we were born.
However, modern scientific research in many
different fields points to a wholly different understanding,
creating serious doubt about our senses and the world we perceive
with them.
This approach's starting point is the notion
that any "external world" is only a
response created in our brain by electrical signals.
The red hue of an apple, the hardness of wood, your mother,
father, your family, and everything that you own-your house,
your job,-and even the lines of this book, are composed of
electrical signals only. (The
Evolution Deceit, 7th edition, p.216)
When we say that we "see," in fact we are perceiving
the effects of impulses reaching our eyes, after they're
transformed into electrical signals in our brain. That
is, when we say that "we see," we are actually observing
electrical signals in our mind. All the images we view
in our lives are formed in our center of vision, which
takes up only a few cubic centimeters of the brain's volume.
Both the book you are now reading and the boundless horizon
you see when you gaze out the window fit into this tiny
space. (The
Evolution Deceit, 7th edition, p.218)
Everything we see, touch, hear, and perceive as matter-"the
world" and "the universe"-is nothing but electrical signals
occurring in our brain. (The
Evolution Deceit, 7th edition, p.222)
At this point, we encounter another surprising fact:
that there are actually no colors, shapes, or voices inside
our brain. All that can be detected within brains are
electrical signals. This is no philosophical speculation,
but simply a scientific description of the functions of
our perceptions. (Matter:
The Other Name for Illusion, p.18)
No matter how realistic our
perceptions, they are our minds' interpretations.
Someone watching dolphins perform in the sea is, in
reality, watching the vivid and colorful three-dimensional
images in his brain.
The act of seeing is realized in a progressive way.
Photons of light, traveling from the object, pass through
the lens at the front of the eye, where they are focused
and fall, reversed, on the retina. Here, the impinging
light is converted into electrical signals transmitted
by neurons to a tiny spot in the back part of the brain,
called the center of vision. After
a series of processes, this brain center perceives these
signals as images. The actual act of seeing takes
place in this tiny spot at the rear of the brain in pitch
darkness, completely insulated from light. (The
Evolution Deceit, 7th edition, pp.217-218)
As we have seen, the subject matter of The
Matrix conforms to the scientific realities published in our
books. As the above quotations and dialogue from the film
explain, we always deal only with the images forming in our
brains. No matter how realistic our perceptions, they are
our minds' interpretations. Therefore, we can never be sure
that the images we perceive are not created by artificial
signals. In other words, we can never distinguish between
reality and imagination.
We'll examine the subject in more detail
with scenes from the films.
The Impossibility of Distinguishing
Between Reality and Imagination
In this scene, Morpheus teaches Neo about
reality by using the images on the TV screen to show him that
he's living in an imaginary world he considers to be real.
The modern world and all its skyscrapers, cars, and details
he sees within Matrix; are all images created in his mind
for him to experience. At that time, the true state of the
world is altogether different: It is a destroyed, decayed
planet. But until Neo was told this, he thought he was existing
in the real world, without ever questioning its reality of
it, having been fooled by it for all those years.
Morpheus : This is
the world you know. The world as it was at the end of the
Twentieth Century. It exists now only as part of a neural-interactive
simulation that we call Matrix. You have been living in a
dream world, Neo. . . This is world as it exists today...
Welcome to the "desert of the real"…
The
following passages, published in our earlier books, are relevant
to this section of the film:
Since we can never actually reach the "external world,"
how can we be sure that such a world really exists?
Actually, we cannot. Since each object is
only a collection of perceptions, and those perceptions exist
only in the mind, it is more accurate to say that the only
world that really exists is the world of perceptions. The
only world we know is the world that exists in our mind: the
one that is designed, recorded, and made vivid there-in short,
the one that is created within our mind. This is the only
world we can be sure of.
We can never prove that the
perceptions we observe in our brain have material correlations.
Those perceptions may well be coming from an "artificial"
source.
. . . False stimulations can produce in our
brain an entirely imaginary "material world." For example,
let us think of a very highly developed recording instrument
that can record all kinds of electrical signals. First, let
us transform all the data related to a setting (including
body image) into electrical signals and transmit to this instrument.
Second, let us imagine that your brain can survive apart from
your body. Finally, let us connect the recording instrument
to the brain with electrodes that function as nerves and send
the pre-recorded data to the brain. In this state, you will
feel as if you are living in this artificially created setting.
For instance, you can easily believe that you are driving
fast on a highway. It never becomes possible for you to understand
that you consist of nothing but your brain, because what is
needed to form a world within your brain is not the existence
of a real world but rather, the availability of stimulations.
It is perfectly possible that these stimulations could be
coming from some artificial source, such as a recorder. (The
Evolution Deceit, 7th edition, p.225)
If Our Perceptions Seem Realistic,
That Doesn't Prove that Their Material Equivalents Exist in
the External World
We'll never be able to prove the existence
of our perceptions' material equivalents, because our brains
don't need an external world for perceptions to occur. Present
technologies like simulators are some of the proofs of this,
as pointed out earlier. When Neo enters a simulated environment
for training purposes, he finds it totally realistic, to the
extent that he believes he's breathing that environment's
air, and that his success in the fight depends on the strength
of his muscles. In reality, his body is stretched out on the
chair and connected to the computer.
Tank : How about some
combat training?
Neo : Jujitsu? I'm
going to learn jujitsu?
(After the downloading
ends:)
Neo : I know kung fu.
Morpheus : Show me.
Morpheus
: This is a sparring program, similar to the programmed reality
of the Matrix. It has the same basic rules. Rules like gravity.
What you must learn is that these rules are no different than
the rules of a computer system. Some of them can be bent.
Others can be broken.
Technologies similar to those seen in the
film can now give people the impression that they're existing
in a completely different environment. In this case, they'll
respond as if what they see, hear or do was utterly real.
It's possible to project stereo images onto the floor, walls
and ceiling of a room-sized cube. Entering the cube, people
wearing stereo glasses can walk around and see themselves
at the edge of a waterfall, on a mountain summit, in the middle
of the ocean, on board a ship, or in other different environments.
The headsets worn create the illusion of depth and space,
and the images thus created are proportionate and life-sized.
Special devices worn like gloves recreate the sensation of
touch. Anyone using these devices can touch objects in the
virtual environment and even move them around. These environments'
sounds are also very realistic, because they can be produced
from different directions and distances. Some applications
can display the same virtual environment to different people
around the world. With this technology, for instance, three
people on three different continents can see themselves together
on a speedboat or discussing issues in a meeting.
These examples show that in order to see
ourselves in a certain environment, we do not require the
external world. We can't possibly discern whether what we
feel, see, taste, and smell is real or whether it comes from
an artificial source. In all cases, we live in our minds and
will never be able to reach the original substance.
Don't be Deceived by a Picture's
Quality or Wealth of Detail!
In one scene, Neo is introduced to the virtual
world of the Matrix in a simulated environment. Everything
looks perfectly realistic. Neo sees people walking down the
street and waiting for the traffic lights; when the lights
turn green, they cross the road. He even feels the knock to
his body when someone walks into him.
Morpheus : The Matrix
is a system, Neo . . . But when you're inside, what do you
see? Businessmen, teachers, lawyers, carpenters. The very
minds of the people we are trying to save. But until we do,
these people are a part of that system...You have to understand
most of these people are not ready to be unplugged. And many
of them are so inert, so hopelessly dependent on the system,
that they will fight to protect it . . .
At a moment when Neo is looking around, taking
it all in, Morpheus says: "freeze it" and at once the image
of their environment freezes as it was. The people frozen
as they were, the fountain's water is frozen in time, the
bird hangs in the air on the very spot. Only Neo and Morpheus
continue their conversation in an otherwise frozen image.
Neo is stunned but he begins to realize that everything around
him is part of the imaginary world he lives in, that it has
no actual reality.
Morpheus : Freeze it.
Neo : This isn't the
Matrix?
Morpheus : It's another
training program designed to teach you one thing...
It's impossible to prove that human life
does not occur in a way similar to what we see in the film.
No matter how realistic all the details of one's environment,
they are experienced only in one's mind. Even if the originals
of these people, places, and events actually exist in the
"outside" world, we can never reach them. Some of our explanations
on this question are given below:
On a three-dimensional, high quality screen, an individual
watches a film being projected. Since he is almost attached
to this screen, he cannot succeed in detaching himself
from it, so that he may grasp the situation he is in.
(Eternity
has Already Begun, p.101)
… Regardless of whether there is a material world or
not, a human being watches only the world of perceptions
in his brain. No one can ever come across the true original
of anything. Furthermore, it's enough for everyone to
perceive the copy. For example, someone who wanders around
a garden with colorful flowers is not seeing the original,
actual garden, but the copy of it in his brain. But this
copy of the garden is so realistic that everyone receives
some pleasure from it, as if the garden were real, when
strictly speaking, it is imaginary. (Matter:
The Other Name for Illusion, p.50)
At every moment, God creates the universe with its
numberless details, perfect and without defect. Moreover,
this creation is so flawless that the billions who have
lived on the Earth up until now have never understood
that the universe and everything they see is an illusion,
and that they have no connection with the reality of matter.
(Matter:
The Other Name for Illusion, p.94)
Some people think a fast-moving bus on the highway-or
an accident caused by that bus-are striking proofs of
that they're dealing with the physical existence of matter,
because the image they're dealing with is seen and felt
as deceivingly real. For instance, the surrounding images,
the perspective and depth of the highway; the perfection
of their colors, shapes and shadows; the vividness of
sound, smell and hardness; and the complete logic within
that image can fool some people. Because of this vividness,
some forget that these are actually only perceptions.
Yet no matter how complete and flawless they may be, that
doesn't alter the fact that they are still perceptions
in the mind. (Matter
: The Other Name for Illusion, p.180)
Laws of Physics are Interpretations
of Our Perception
Morpheus tries many methods to help Neo understand
the reality of matter and provides much evidence in support.
Previously, we saw that as part of Neo's training, the image
in a copy of the Matrix was suddenly frozen, thus making it
evident to Neo that everything appearing real is in fact,
a virtual reality. Neo's education continues with the following
conversation:
Neo : What are they?
Morpheus : Sentient
programs. They can move in and out of any software still hardwired
to their system. That means that anyone we haven't unplugged
is potentially an agent. Inside the Matrix, they are everyone
and they are no one. We have survived by hiding and running
from them, but they are the gatekeepers. They're guarding
all the doors and holding all the keys. Sooner or later, someone
is going to have to fight them.
Neo : Someone?
Morpheus : I won't
lie to you, Neo. Every single man or woman who has fought
an agent has died. But where they have failed, you will succeed.
Neo
: Why?
Morpheus : I've seen
an agent punch through a concrete wall. Men have emptied entire
clips at them and hit noting but air. Yet their strength and
speed are still based in a world built on rules. Because of
that, they will never be as strong or as fast as you can be.
Neo : What are you
telling me? That I can dodge bullets?
Morpheus : No, Neo.
I'm trying to tell you that when you're ready, you won't have
to.
In this conversation, Morpheus advises Neo
not to think with the laws of physics always in mind. In the
Matrix system, the "agents" are security officers who can
control everything by using people's virtual bodies. But because
this system is only a virtual world displayed to people's
minds, Neo can achieve "the impossible."
In subsequent scenes of the film, characters
demonstrate supernatural powers when they have to. Although
they experience them in a perfectly realistic manner, in reality
these experiences are created in their brains, by the computer.
Neo believes himself to be living through these nerve-racking
situations, whereas in reality he remains stretched out on
his chair.
Morpheus, on the other hand-to use the expression
from the film-wants to "free Neo's mind" by rescuing it from
all the conditioning it's been subjected to throughout his
life. To achieve this, both characters get connected to a
jumping program. Morpheus leaps from skyscraper to skyscraper,
bridging vast distances between them almost as if he could
fly. He says that if Neo frees his mind (rids himself of prejudices),
he can do the same. But even though he knows that he's inside
a computer program, Neo can't manage to escape what he knows
in his mind about the laws of physics. He takes his unreal
environment so seriously that he's afraid of falling when
he jumps.
In the following sequence, Neo is seen falling
onto the concrete floor because when trying to jump from one
building to another, he could not overcome his doubts and
fears.
Despite the film's obvious science fiction
elements, the messages it contains are truly thought-provoking.
For example, anyone who realizes matter and space are imaginary,
discovers another secret that other people don't know: Cause-and-effect
reality does not occur because of matter's physical attributes
or as a result of people's relationship with one another.
Since matter is only a perception, it can't have any physical
effect. Each physical cause is created separately. For instance,
a thrown stone, does not break the glass. The perception of
the stone being thrown, and the perception of the glass breaking,
are each created separately. What makes a ship float is its
buoyancy, and what keeps a bird in the air is aerodynamics,
but both are created as perceptions. In reality, therefore,
all such "powers" belong to God, Who creates them.
Do you not see how your Lord Stretches out shadows?
If He had wished He Could have made them statưonary,
Then We appoint them sun to be the Pointer to them.
(Qur'an, 25:45)
Neo, having learned this reality, realizes
that while actually stretched out on a chair and connected
to the computer, he can move outside the laws of physics upon
entering the virtual world of the Matrix. As shown in the
accompanying stills from the film, he finds himself ducking
and moving at such incredible speed as to evade the bullets
fired at him. Furthermore, everything is so realistic that
when he opens his eyes on the chair, he is still in a state
of great agitation. This is an important demonstration that
for a person to experience a certain environment, it's not
necessary for it to exist in external reality.
We have written about this subject in our
books dealing with the nature of matter, explaining that the
laws of physics are formed in the mind, in the following way:
God shows us the images we experience within ourselves
as united by a network of cause-and-effect relationships,
all linked by the laws of physics. As for the images of
night and day that form in our brains, we perceive night
and day as linked to the Sun and the rotation of the Earth.
When, in our minds, the image of the Sun is at its height,
we know that it is noon; and when it sets, we witness
the fall of night. God created perceptions of the universe,
together with a cause-and-effect relationship. We never
experience daytime immediately after the Sun has gone
down. (Matter:
The Other Name for Illusion, p.201)
In the illusion within our minds, whenever we drop
a pen, it falls to the ground. As a result of researching
the cause-and-effect relationship governing this kind
of occurrences, we discover the "law of gravity." God
presents the images He shows us in our minds as linked
to particular causes and laws. One of the reasons for
His creating these causes and laws is that life is created
as a test. (Matter:
The Other Name for Illusion, pp.201-202)
We must remember that God possesses the power to create
all these perceptions without the need for any cause or
law. For example, God can create a rose without a seed,
or rain without the need for clouds, or day and night
without the Sun. God reveals this fact in the verses 45,
46 and 47 of Surat al-Furqan, declaring that He created
shadow first, then the Sun as a cause of it.
Dreams are an example that can help us to
better understand this process of creation. Although our dreams
have no material counterpart, still we perceive the Sun's
light and warmth in our dreams. From that point of view, dreams
indicate that perceptions of the Sun can be created in our
minds, without its actually being there.
However, God has also provided humans with
reasons for everything. Daylight is caused by the Sun, and
rain by clouds; yet all of these are images that God creates
individually in our minds. By creating a cause before an effect,
God lets us believe that everything functions within specific
rules, thus enabling us to carry out scientific enquiry. (Matter:
The Other Name for Illusion, pp.203-204)
God shows the images He creates as linked to particular
causes and effects. When an apple drops off a tree, for
instance, it always falls to earth. It never goes upwards
or remains suspended in the air. The study of these effects
and the laws that God has created form fields of study
in science. (Matter:
The Other Name for Illusion, p.203)
God possesses the power to create effects without any
causes. One proof of this is the way we can feel the heat
of the Sun in a dream at night, even though the Sun is
not actually shining down on us. (Matter:
The Other Name for Illusion, p.2